Adam Skobodziński

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May21

Cubicforest: using Tiled

Posted on May 21 by

In a second post I was writting about creating my own level editor. A lot has happended since then (thank You reality, You’re a perfect teacher): games is being written in...

Oct13

Cubicforest: built-in editor

Posted on Oct 13 by

I had a lot of thinking about editing levels. Wanting to keep them simple, I’ve chosen good old square tiles solution. First I was convinced, that I’ll save a lot of...

Oct13

Cubicforest

Posted on Oct 13 by

Lately I’ve started work on a hobby project with code name Cubicforest. It’s a 3d game project, which basic assumption is: “everything is from cubes”. It...